Cheating in Games and in School

Karla R. Hamlen, “Negotiating Students’ Conceptions of ‘Cheating’ in Video Games and in School” Reviewed by: Michael Weldon Technology use, and video game play in particular, occupies a large amount of time in a typical teenager’s life. Methods of learning and playing video games differ from that of traditional learning settings in that it is …

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Video games and Aggressive Behavior

Review of Greitemeyer, Tobias. “Intense acts of violence during video game play make daily life aggression appear innocuous: A new mechanism why violent video games increase aggression.” Journal Of Experimental Social Psychology 50, (January 2014): 52-56. PsycINFO, EBSCOhost (accessed May 22, 2014). By James Blough The article written by Tobias Greitemeyer is on the effects of …

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Graham & Gosling. 2013. “Personality Profiles Associated with Different Motivations for Playing World of Warcraft”

Review of: Graham, Lindsay T., and Samuel D. Gosling. “Personality Profiles Associated with Different Motivations for Playing World of Warcraft.” Cyberpsychology, Behavior & Social Networking 16, no. 3 (March 2013): 189-193. Business Source Premier, EBSCOhost (accessed May 21, 2014). LEEROY JENKINS! My father recently came to visit me at my college apartment. After we explained basic …

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Where is the Love? Teenagers, Violence and Video Games

Adachi, Paul J. C. and Teena Willoughby. “Demolishing the competition: The longitudinal link between competitive video games, competitive gambling, and aggression.” Journal Of Youth And Adolescence 42, no. 7 (July 2013): 1090-1104. PsycINFO, EBSCOhost (accessed May 6, 2014). Reviewed by: Grant Anthony Bissell There has always been a relationship between teenagers and videogames as well as the violence that …

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